AI Generated Races
|
Race Name |
Stat Adjustments |
Source |
Abilities |
|
Smallfolk Supreme |
+3 Dex, +2 Con |
ChatGPT |
Always gain
advantage on Stealth checks in confined spaces. Your Dex modifier is added to
damage rolls for ranged attacks. You can carry more weight without affecting
your movement speed. |
|
Elvish Pretenders |
+3 Cha, +2 Dex |
ChatGPT |
Gain resistance to
fear effects and can inspire allies with a commanding presence. Enemies who
fail saving throws against your Charisma-based skills are forced to take
disadvantage on their next attack. |
|
Dwarfingtons |
+3 Con, +2 Wis |
ChatGPT |
You gain temporary
hit points at the start of each combat, with an additional bonus whenever an
ally is damaged. While in close combat, you have advantage
on saving throws against poison and exhaustion. |
|
Dragonkin Wannabes |
+3 Str, +2 Cha |
ChatGPT |
Gain resistance to
all elemental damage (fire, cold, lightning) for 1 round after taking damage
from an elemental source. When using Strength-based attacks, you can add
Charisma to your damage rolls. |
|
Orclite |
+3 Int, +2 Str |
ChatGPT |
Your ability to
inspire others with art or speech gives allies temporary bonuses to their
attacks and skills after they succeed in any Intelligence or Charisma check.
Additionally, enemies who make successful attacks against you have disadvantage on their next attack roll. |
|
Tabaxi Influencers |
+3 Dex, +2 Cha |
ChatGPT |
Gain proficiency
in all Acrobatics and Stealth checks. Any time you succeed in a
Dexterity-based skill check, you can move up to 10 feet as a free action. |
|
Tiefling
Trendsetters |
+3 Cha, +2 Int |
ChatGPT |
Once per turn, you
can impose disadvantage on an enemy’s attack or saving throw as long as they are within your line of sight. You radiate
a protective aura that grants allies within 15 feet resistance to fear and
charm effects. |
|
Gnome of Thrones |
+3 Int, +2 Cha |
ChatGPT |
You gain advantage
on any Charisma-based social interaction checks. In combat, once per short
rest, you can command allies to gain an additional action on their turn. You
can also grant temporary hit points to allies within a 10-foot radius at the
beginning of combat. |
|
Half-Humanist |
+2 Dex, +2 Cha, +2
Any |
ChatGPT |
Gain the ability
to heal 1d6 hit points to any ally who shares the same class group at the
start of each turn. When you critically hit an enemy, all nearby allies gain advantage on their next attack roll or saving throw. |
|
Aasimar Afterparty |
+3 Cha, +2 Wis |
ChatGPT |
Allies within 20
feet gain a bonus to saving throws equal to your
Charisma modifier. Once per turn, after an enemy hits you, an ally can use
their reaction to deal radiant damage to the enemy equal to your Wisdom
modifier. |
|
Dwarvenite |
+2 Str, +1 Con |
ChatGPT |
You have
resistance to all non-magical damage. You count as one size larger for
carrying capacity and push/drag/lift. You also gain advantage on all saves
against exhaustion. |
|
Elf-splainer |
+2 Dex, +1 Int |
ChatGPT |
You always know if
someone is lying (but not what the truth is). Gain expertise in Persuasion
and Arcana. Allies within 30 feet roll Arcana and History checks at advantage
if they listen to your two-minute explanation first. |
|
Halflingering |
+2 Dex, +1 Wis |
ChatGPT |
You have
resistance to all forced movement. You can Dash as a
bonus action, and enemies have disadvantage on opportunity attacks against you.
You count as three-fourths cover when in melee combat. |
|
Goliathic Ego |
+2 Str, +1 Cha |
ChatGPT |
You are immune to
the frightened condition. You add your Charisma
modifier to all Strength and Constitution saves. You can use Intimidation in
place of Athletics when grappling. |
|
Tieflingering Doubt |
+2 Cha, +1 Wis |
ChatGPT |
You always have advantage on Insight checks. Whenever an ally within 30
feet makes a decision, you can force them to reroll
and take the second result by questioning their choice. |
|
Gnomebody Cares |
+4 Int, +3 Dex |
ChatGPT |
You can reroll any
Intelligence check twice per long rest. Enemies have disadvantage
on all Insight and Perception checks against you. Once per short rest, you
can turn invisible for 2 rounds after failing a social check. |
|
Half-Elfish Charms |
+4 Cha, +3 Wis |
ChatGPT |
Gain immunity to
charm effects. You can flawlessly mimic any voice you’ve heard for up to 1
hour. Allies gain +2 to saving throws after hearing your inspirational words. |
|
Orcward Silence |
+4 Str, +3 Wis |
ChatGPT |
You gain advantage on all Intimidation checks. Twice per combat,
you can force an enemy to hesitate before attacking, imposing disadvantage on their next two attacks. |
|
Dragonflame Hipster |
+4 Cha, +3 Int |
ChatGPT |
Gain immunity to
fire damage. Your presence makes enemies more susceptible to elemental
attacks, increasing their damage taken by 1d6 per hit. |
|
Dwarfab |
+4 Con, +3 Dex |
ChatGPT |
Gain +2 AC while
wearing medium or heavy armor. When you are reduced to 0 HP, you can make a
DC 12 Con save to drop to 1 HP instead (twice per long rest). |
|
Faux-Kobold |
+4 Dex, +3 Str |
ChatGPT |
You gain Pack
Tactics, allowing you to roll attacks with advantage when an ally is within
10 feet. You can burrow 10 feet as part of your movement once per turn. |
|
Sylvan Poser |
+4 Wis, +3 Dex |
ChatGPT |
You can speak with
and command plants at will. Once per short rest, you can force an enemy to
become restrained by nature itself for 1 round. |
|
Aarakocra Fanclub |
+4 Dex, +3 Wis |
ChatGPT |
Gain a glide
ability, allowing you to move 10 feet horizontally per 10 feet fallen and
never take fall damage. You gain advantage on all
climbing and jumping checks. |
|
Goblin Imitator |
+4 Dex, +3 Cha |
ChatGPT |
You gain expertise
in Deception and Sleight of Hand. If you move at least 10 feet before an
attack, you can roll an extra damage die. |
|
Trollish Behavior |
+4 Con, +3 Cha |
ChatGPT |
You regenerate 2
HP per turn while at 0 HP unless you take fire or acid damage. Your taunts
force enemies to focus on you, giving them disadvantage
on attacking anyone else. |
|
Hobgob Prospector |
+4 Int, +3 Str |
ChatGPT |
Gain proficiency
in Smith’s Tools and all martial weapons. Allies gain +2 to their initiative
when you are in the party. |
|
Lizard-Lite |
+4 Con, +3 Str |
ChatGPT |
Gain immunity to
poison damage. Twice per short rest, you can shed your skin, removing all status effects and healing 2d6 HP. |
|
Gnomebrew Alchemist |
+4 Int, +3 Con |
ChatGPT |
Twice per long
rest, you can create a potion that grants resistance to one damage type for
an hour. You can identify any potion by taste and create alchemical bombs
(2d6 damage). |
|
Centaur Pretender |
+4 Str, +3 Dex |
ChatGPT |
Your movement
speed increases by 15 feet. You count as two sizes larger when determining
carrying capacity and push/drag/lift limits. |
|
Satyr Enthusiast |
+4 Cha, +3 Dex |
ChatGPT |
Gain advantage on
Performance and Persuasion checks when music is involved. Your movement is
completely unaffected by difficult terrain, including magical effects. |
|
Mindflayer Fanboy |
+4 Int, +3 Wis |
ChatGPT |
You gain telepathy
up to 60 feet. Once per long rest, you can attempt to read a creature’s
surface thoughts and implant a simple suggestion. |
|
Gnoll Afficionado |
+4 Str, +3 Con |
ChatGPT |
Once per short
rest, when an enemy within 10 feet drops to 0 HP, you can make an immediate
melee attack and regain HP equal to your Constitution modifier. |
|
Faux-Firbolg |
+4 Wis, +3 Cha |
ChatGPT |
Gain the ability
to turn invisible for 2 rounds as a bonus action (twice per long rest). You
can cast Detect Magic and Speak with Animals at will. |
|
Deep Gnome
Impersonator |
+4 Dex, +3 Int |
ChatGPT |
Gain darkvision up to 150 feet. You have advantage
on all Stealth checks and can burrow 5 feet per round. |
|
Doppelganger
Dreamer |
+4 Cha, +3 Int |
ChatGPT |
You can alter your
facial appearance at will and slightly shift your body shape once per short
rest. Gain advantage on Insight checks to detect lies and on Deception
checks. |